Maxime Goulet is featured on this week’s episode of ‘The Screen Composer’s Studio’. You can find the show wherever you get your podcasts!
Maxime Goulet’s work spans genres and formats, from video games to opera to weather-inspired poems set to music, but is all connected by the themes of curiosity and play. Working as an in-house composer for Gameloft, he composed the music for a multitude of titles such as Dungeon Hunter, Amazing Spider-man 2, and Warhammer 40,000, as he adapted to the constant evolution of interactive music through ever changing mobile platforms. His interest in games, play, and interactivity translated to his concert works such as Three Games for Orchestra and Beach Ball, and Level Up: (a concerto for Orchestra and 8 bit sounds). He brings an innovative, entrepreneurial spirit to ventures such as Symphonic Chocolates, where the audiences’ experience of each movement is heightened by a chocolate tasting. Aiming to surprise and engage, his work is always innovative and intriguing.